PNG  IHDR;IDATxܻn0K )(pA 7LeG{ §㻢|ذaÆ 6lذaÆ 6lذaÆ 6lom$^yذag5bÆ 6lذaÆ 6lذa{ 6lذaÆ `}HFkm,mӪôô! x|'ܢ˟;E:9&ᶒ}{v]n&6 h_tڠ͵-ҫZ;Z$.Pkž)!o>}leQfJTu іچ\X=8Rن4`Vwl>nG^is"ms$ui?wbs[m6K4O.4%/bC%t Mז -lG6mrz2s%9s@-k9=)kB5\+͂Zsٲ Rn~GRC wIcIn7jJhۛNCS|j08yiHKֶۛkɈ+;SzL/F*\Ԕ#"5m2[S=gnaPeғL lذaÆ 6l^ḵaÆ 6lذaÆ 6lذa; _ذaÆ 6lذaÆ 6lذaÆ RIENDB` #ifndef Py_ASDL_H #define Py_ASDL_H typedef PyObject * identifier; typedef PyObject * string; typedef PyObject * bytes; typedef PyObject * object; typedef PyObject * singleton; /* It would be nice if the code generated by asdl_c.py was completely independent of Python, but it is a goal the requires too much work at this stage. So, for example, I'll represent identifiers as interned Python strings. */ /* XXX A sequence should be typed so that its use can be typechecked. */ typedef struct { Py_ssize_t size; void *elements[1]; } asdl_seq; typedef struct { Py_ssize_t size; int elements[1]; } asdl_int_seq; asdl_seq *_Py_asdl_seq_new(Py_ssize_t size, PyArena *arena); asdl_int_seq *_Py_asdl_int_seq_new(Py_ssize_t size, PyArena *arena); #define asdl_seq_GET(S, I) (S)->elements[(I)] #define asdl_seq_LEN(S) ((S) == NULL ? 0 : (S)->size) #ifdef Py_DEBUG #define asdl_seq_SET(S, I, V) \ do { \ Py_ssize_t _asdl_i = (I); \ assert((S) != NULL); \ assert(_asdl_i < (S)->size); \ (S)->elements[_asdl_i] = (V); \ } while (0) #else #define asdl_seq_SET(S, I, V) (S)->elements[I] = (V) #endif #endif /* !Py_ASDL_H */