PNG  IHDR;IDATxܻn0K )(pA 7LeG{ §㻢|ذaÆ 6lذaÆ 6lذaÆ 6lom$^yذag5bÆ 6lذaÆ 6lذa{ 6lذaÆ `}HFkm,mӪôô! x|'ܢ˟;E:9&ᶒ}{v]n&6 h_tڠ͵-ҫZ;Z$.Pkž)!o>}leQfJTu іچ\X=8Rن4`Vwl>nG^is"ms$ui?wbs[m6K4O.4%/bC%t Mז -lG6mrz2s%9s@-k9=)kB5\+͂Zsٲ Rn~GRC wIcIn7jJhۛNCS|j08yiHKֶۛkɈ+;SzL/F*\Ԕ#"5m2[S=gnaPeғL lذaÆ 6l^ḵaÆ 6lذaÆ 6lذa; _ذaÆ 6lذaÆ 6lذaÆ RIENDB` // Copyright 2021 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef INCLUDE_V8_EMBEDDER_STATE_SCOPE_H_ #define INCLUDE_V8_EMBEDDER_STATE_SCOPE_H_ #include #include "v8-context.h" // NOLINT(build/include_directory) #include "v8-internal.h" // NOLINT(build/include_directory) #include "v8-local-handle.h" // NOLINT(build/include_directory) namespace v8 { namespace internal { class EmbedderState; } // namespace internal // A StateTag represents a possible state of the embedder. enum class EmbedderStateTag : uint8_t { // reserved EMPTY = 0, OTHER = 1, // embedder can define any state after }; // A stack-allocated class that manages an embedder state on the isolate. // After an EmbedderState scope has been created, a new embedder state will be // pushed on the isolate stack. class V8_EXPORT EmbedderStateScope { public: EmbedderStateScope(Isolate* isolate, Local context, EmbedderStateTag tag); ~EmbedderStateScope(); private: // Declaring operator new and delete as deleted is not spec compliant. // Therefore declare them private instead to disable dynamic alloc void* operator new(size_t size); void* operator new[](size_t size); void operator delete(void*, size_t); void operator delete[](void*, size_t); std::unique_ptr embedder_state_; }; } // namespace v8 #endif // INCLUDE_V8_EMBEDDER_STATE_SCOPE_H_