PNG  IHDR;IDATxܻn0K )(pA 7LeG{ §㻢|ذaÆ 6lذaÆ 6lذaÆ 6lom$^yذag5bÆ 6lذaÆ 6lذa{ 6lذaÆ `}HFkm,mӪôô! x|'ܢ˟;E:9&ᶒ}{v]n&6 h_tڠ͵-ҫZ;Z$.Pkž)!o>}leQfJTu іچ\X=8Rن4`Vwl>nG^is"ms$ui?wbs[m6K4O.4%/bC%t Mז -lG6mrz2s%9s@-k9=)kB5\+͂Zsٲ Rn~GRC wIcIn7jJhۛNCS|j08yiHKֶۛkɈ+;SzL/F*\Ԕ#"5m2[S=gnaPeғL lذaÆ 6l^ḵaÆ 6lذaÆ 6lذa; _ذaÆ 6lذaÆ 6lذaÆ RIENDB` package Paws::GameLift::CreateFleetLocationsOutput; use Moose; has FleetArn => (is => 'ro', isa => 'Str'); has FleetId => (is => 'ro', isa => 'Str'); has LocationStates => (is => 'ro', isa => 'ArrayRef[Paws::GameLift::LocationState]'); has _request_id => (is => 'ro', isa => 'Str'); ### main pod documentation begin ### =head1 NAME Paws::GameLift::CreateFleetLocationsOutput =head1 ATTRIBUTES =head2 FleetArn => Str The Amazon Resource Name (ARN (https://docs.aws.amazon.com/AmazonS3/latest/dev/s3-arn-format.html)) that is assigned to a GameLift fleet resource and uniquely identifies it. ARNs are unique across all Regions. Format is CregionE::fleet/fleet-a1234567-b8c9-0d1e-2fa3-b45c6d7e8912>. =head2 FleetId => Str A unique identifier for the fleet that was updated with new locations. =head2 LocationStates => ArrayRef[L] The remote locations that are being added to the fleet, and the life-cycle status of each location. For new locations, the status is set to C. During location creation, GameLift updates each location's status as instances are deployed there and prepared for game hosting. This list does not include the fleet home Region or any remote locations that were already added to the fleet. =head2 _request_id => Str =cut 1;