PNG  IHDR;IDATxܻn0K )(pA 7LeG{ §㻢|ذaÆ 6lذaÆ 6lذaÆ 6lom$^yذag5bÆ 6lذaÆ 6lذa{ 6lذaÆ `}HFkm,mӪôô! x|'ܢ˟;E:9&ᶒ}{v]n&6 h_tڠ͵-ҫZ;Z$.Pkž)!o>}leQfJTu іچ\X=8Rن4`Vwl>nG^is"ms$ui?wbs[m6K4O.4%/bC%t Mז -lG6mrz2s%9s@-k9=)kB5\+͂Zsٲ Rn~GRC wIcIn7jJhۛNCS|j08yiHKֶۛkɈ+;SzL/F*\Ԕ#"5m2[S=gnaPeғL lذaÆ 6l^ḵaÆ 6lذaÆ 6lذa; _ذaÆ 6lذaÆ 6lذaÆ RIENDB` package Paws::GameLift::CreateMatchmakingRuleSet; use Moose; has Name => (is => 'ro', isa => 'Str', required => 1); has RuleSetBody => (is => 'ro', isa => 'Str', required => 1); has Tags => (is => 'ro', isa => 'ArrayRef[Paws::GameLift::Tag]'); use MooseX::ClassAttribute; class_has _api_call => (isa => 'Str', is => 'ro', default => 'CreateMatchmakingRuleSet'); class_has _returns => (isa => 'Str', is => 'ro', default => 'Paws::GameLift::CreateMatchmakingRuleSetOutput'); class_has _result_key => (isa => 'Str', is => 'ro'); 1; ### main pod documentation begin ### =head1 NAME Paws::GameLift::CreateMatchmakingRuleSet - Arguments for method CreateMatchmakingRuleSet on L =head1 DESCRIPTION This class represents the parameters used for calling the method CreateMatchmakingRuleSet on the L service. Use the attributes of this class as arguments to method CreateMatchmakingRuleSet. You shouldn't make instances of this class. Each attribute should be used as a named argument in the call to CreateMatchmakingRuleSet. =head1 SYNOPSIS my $gamelift = Paws->service('GameLift'); my $CreateMatchmakingRuleSetOutput = $gamelift->CreateMatchmakingRuleSet( Name => 'MyMatchmakingIdStringModel', RuleSetBody => 'MyRuleSetBody', Tags => [ { Key => 'MyTagKey', # min: 1, max: 128 Value => 'MyTagValue', # max: 256 }, ... ], # OPTIONAL ); # Results: my $RuleSet = $CreateMatchmakingRuleSetOutput->RuleSet; # Returns a L object. Values for attributes that are native types (Int, String, Float, etc) can passed as-is (scalar values). Values for complex Types (objects) can be passed as a HashRef. The keys and values of the hashref will be used to instance the underlying object. For the AWS API documentation, see L =head1 ATTRIBUTES =head2 B Name => Str A unique identifier for the matchmaking rule set. A matchmaking configuration identifies the rule set it uses by this name value. Note that the rule set name is different from the optional C field in the rule set body. =head2 B RuleSetBody => Str A collection of matchmaking rules, formatted as a JSON string. Comments are not allowed in JSON, but most elements support a description field. =head2 Tags => ArrayRef[L] A list of labels to assign to the new matchmaking rule set resource. Tags are developer-defined key-value pairs. Tagging AWS resources are useful for resource management, access management and cost allocation. For more information, see Tagging AWS Resources (https://docs.aws.amazon.com/general/latest/gr/aws_tagging.html) in the I. Once the resource is created, you can use TagResource, UntagResource, and ListTagsForResource to add, remove, and view tags. The maximum tag limit may be lower than stated. See the AWS General Reference for actual tagging limits. =head1 SEE ALSO This class forms part of L, documenting arguments for method CreateMatchmakingRuleSet in L =head1 BUGS and CONTRIBUTIONS The source code is located here: L Please report bugs to: L =cut