PNG  IHDR;IDATxܻn0K )(pA 7LeG{ §㻢|ذaÆ 6lذaÆ 6lذaÆ 6lom$^yذag5bÆ 6lذaÆ 6lذa{ 6lذaÆ `}HFkm,mӪôô! x|'ܢ˟;E:9&ᶒ}{v]n&6 h_tڠ͵-ҫZ;Z$.Pkž)!o>}leQfJTu іچ\X=8Rن4`Vwl>nG^is"ms$ui?wbs[m6K4O.4%/bC%t Mז -lG6mrz2s%9s@-k9=)kB5\+͂Zsٲ Rn~GRC wIcIn7jJhۛNCS|j08yiHKֶۛkɈ+;SzL/F*\Ԕ#"5m2[S=gnaPeғL lذaÆ 6l^ḵaÆ 6lذaÆ 6lذa; _ذaÆ 6lذaÆ 6lذaÆ RIENDB` package Paws::GameLift::DescribeGameSessionDetails; use Moose; has AliasId => (is => 'ro', isa => 'Str'); has FleetId => (is => 'ro', isa => 'Str'); has GameSessionId => (is => 'ro', isa => 'Str'); has Limit => (is => 'ro', isa => 'Int'); has Location => (is => 'ro', isa => 'Str'); has NextToken => (is => 'ro', isa => 'Str'); has StatusFilter => (is => 'ro', isa => 'Str'); use MooseX::ClassAttribute; class_has _api_call => (isa => 'Str', is => 'ro', default => 'DescribeGameSessionDetails'); class_has _returns => (isa => 'Str', is => 'ro', default => 'Paws::GameLift::DescribeGameSessionDetailsOutput'); class_has _result_key => (isa => 'Str', is => 'ro'); 1; ### main pod documentation begin ### =head1 NAME Paws::GameLift::DescribeGameSessionDetails - Arguments for method DescribeGameSessionDetails on L =head1 DESCRIPTION This class represents the parameters used for calling the method DescribeGameSessionDetails on the L service. Use the attributes of this class as arguments to method DescribeGameSessionDetails. You shouldn't make instances of this class. Each attribute should be used as a named argument in the call to DescribeGameSessionDetails. =head1 SYNOPSIS my $gamelift = Paws->service('GameLift'); my $DescribeGameSessionDetailsOutput = $gamelift->DescribeGameSessionDetails( AliasId => 'MyAliasIdOrArn', # OPTIONAL FleetId => 'MyFleetIdOrArn', # OPTIONAL GameSessionId => 'MyArnStringModel', # OPTIONAL Limit => 1, # OPTIONAL Location => 'MyLocationStringModel', # OPTIONAL NextToken => 'MyNonZeroAndMaxString', # OPTIONAL StatusFilter => 'MyNonZeroAndMaxString', # OPTIONAL ); # Results: my $GameSessionDetails = $DescribeGameSessionDetailsOutput->GameSessionDetails; my $NextToken = $DescribeGameSessionDetailsOutput->NextToken; # Returns a L object. Values for attributes that are native types (Int, String, Float, etc) can passed as-is (scalar values). Values for complex Types (objects) can be passed as a HashRef. The keys and values of the hashref will be used to instance the underlying object. For the AWS API documentation, see L =head1 ATTRIBUTES =head2 AliasId => Str A unique identifier for the alias associated with the fleet to retrieve all game sessions for. You can use either the alias ID or ARN value. =head2 FleetId => Str A unique identifier for the fleet to retrieve all game sessions active on the fleet. You can use either the fleet ID or ARN value. =head2 GameSessionId => Str A unique identifier for the game session to retrieve. =head2 Limit => Int The maximum number of results to return. Use this parameter with C to get results as a set of sequential pages. =head2 Location => Str A fleet location to get game sessions for. You can specify a fleet's home Region or a remote location. Use the AWS Region code format, such as C. =head2 NextToken => Str A token that indicates the start of the next sequential page of results. Use the token that is returned with a previous call to this operation. To start at the beginning of the result set, do not specify a value. =head2 StatusFilter => Str Game session status to filter results on. Possible game session statuses include C, C, C and C (the last two are transitory). =head1 SEE ALSO This class forms part of L, documenting arguments for method DescribeGameSessionDetails in L =head1 BUGS and CONTRIBUTIONS The source code is located here: L Please report bugs to: L =cut