PNG  IHDR;IDATxܻn0K )(pA 7LeG{ §㻢|ذaÆ 6lذaÆ 6lذaÆ 6lom$^yذag5bÆ 6lذaÆ 6lذa{ 6lذaÆ `}HFkm,mӪôô! x|'ܢ˟;E:9&ᶒ}{v]n&6 h_tڠ͵-ҫZ;Z$.Pkž)!o>}leQfJTu іچ\X=8Rن4`Vwl>nG^is"ms$ui?wbs[m6K4O.4%/bC%t Mז -lG6mrz2s%9s@-k9=)kB5\+͂Zsٲ Rn~GRC wIcIn7jJhۛNCS|j08yiHKֶۛkɈ+;SzL/F*\Ԕ#"5m2[S=gnaPeғL lذaÆ 6l^ḵaÆ 6lذaÆ 6lذa; _ذaÆ 6lذaÆ 6lذaÆ RIENDB` package Paws::GameLift::DescribePlayerSessions; use Moose; has GameSessionId => (is => 'ro', isa => 'Str'); has Limit => (is => 'ro', isa => 'Int'); has NextToken => (is => 'ro', isa => 'Str'); has PlayerId => (is => 'ro', isa => 'Str'); has PlayerSessionId => (is => 'ro', isa => 'Str'); has PlayerSessionStatusFilter => (is => 'ro', isa => 'Str'); use MooseX::ClassAttribute; class_has _api_call => (isa => 'Str', is => 'ro', default => 'DescribePlayerSessions'); class_has _returns => (isa => 'Str', is => 'ro', default => 'Paws::GameLift::DescribePlayerSessionsOutput'); class_has _result_key => (isa => 'Str', is => 'ro'); 1; ### main pod documentation begin ### =head1 NAME Paws::GameLift::DescribePlayerSessions - Arguments for method DescribePlayerSessions on L =head1 DESCRIPTION This class represents the parameters used for calling the method DescribePlayerSessions on the L service. Use the attributes of this class as arguments to method DescribePlayerSessions. You shouldn't make instances of this class. Each attribute should be used as a named argument in the call to DescribePlayerSessions. =head1 SYNOPSIS my $gamelift = Paws->service('GameLift'); my $DescribePlayerSessionsOutput = $gamelift->DescribePlayerSessions( GameSessionId => 'MyArnStringModel', # OPTIONAL Limit => 1, # OPTIONAL NextToken => 'MyNonZeroAndMaxString', # OPTIONAL PlayerId => 'MyNonZeroAndMaxString', # OPTIONAL PlayerSessionId => 'MyPlayerSessionId', # OPTIONAL PlayerSessionStatusFilter => 'MyNonZeroAndMaxString', # OPTIONAL ); # Results: my $NextToken = $DescribePlayerSessionsOutput->NextToken; my $PlayerSessions = $DescribePlayerSessionsOutput->PlayerSessions; # Returns a L object. Values for attributes that are native types (Int, String, Float, etc) can passed as-is (scalar values). Values for complex Types (objects) can be passed as a HashRef. The keys and values of the hashref will be used to instance the underlying object. For the AWS API documentation, see L =head1 ATTRIBUTES =head2 GameSessionId => Str A unique identifier for the game session to retrieve player sessions for. =head2 Limit => Int The maximum number of results to return. Use this parameter with C to get results as a set of sequential pages. If a player session ID is specified, this parameter is ignored. =head2 NextToken => Str A token that indicates the start of the next sequential page of results. Use the token that is returned with a previous call to this operation. To start at the beginning of the result set, do not specify a value. If a player session ID is specified, this parameter is ignored. =head2 PlayerId => Str A unique identifier for a player to retrieve player sessions for. =head2 PlayerSessionId => Str A unique identifier for a player session to retrieve. =head2 PlayerSessionStatusFilter => Str Player session status to filter results on. Possible player session statuses include the following: =over =item * B -- The player session request has been received, but the player has not yet connected to the server process and/or been validated. =item * B -- The player has been validated by the server process and is currently connected. =item * B -- The player connection has been dropped. =item * B -- A player session request was received, but the player did not connect and/or was not validated within the timeout limit (60 seconds). =back =head1 SEE ALSO This class forms part of L, documenting arguments for method DescribePlayerSessions in L =head1 BUGS and CONTRIBUTIONS The source code is located here: L Please report bugs to: L =cut