PNG  IHDR;IDATxܻn0K )(pA 7LeG{ §㻢|ذaÆ 6lذaÆ 6lذaÆ 6lom$^yذag5bÆ 6lذaÆ 6lذa{ 6lذaÆ `}HFkm,mӪôô! x|'ܢ˟;E:9&ᶒ}{v]n&6 h_tڠ͵-ҫZ;Z$.Pkž)!o>}leQfJTu іچ\X=8Rن4`Vwl>nG^is"ms$ui?wbs[m6K4O.4%/bC%t Mז -lG6mrz2s%9s@-k9=)kB5\+͂Zsٲ Rn~GRC wIcIn7jJhۛNCS|j08yiHKֶۛkɈ+;SzL/F*\Ԕ#"5m2[S=gnaPeғL lذaÆ 6l^ḵaÆ 6lذaÆ 6lذa; _ذaÆ 6lذaÆ 6lذaÆ RIENDB` package Paws::GameLift::ListBuilds; use Moose; has Limit => (is => 'ro', isa => 'Int'); has NextToken => (is => 'ro', isa => 'Str'); has Status => (is => 'ro', isa => 'Str'); use MooseX::ClassAttribute; class_has _api_call => (isa => 'Str', is => 'ro', default => 'ListBuilds'); class_has _returns => (isa => 'Str', is => 'ro', default => 'Paws::GameLift::ListBuildsOutput'); class_has _result_key => (isa => 'Str', is => 'ro'); 1; ### main pod documentation begin ### =head1 NAME Paws::GameLift::ListBuilds - Arguments for method ListBuilds on L =head1 DESCRIPTION This class represents the parameters used for calling the method ListBuilds on the L service. Use the attributes of this class as arguments to method ListBuilds. You shouldn't make instances of this class. Each attribute should be used as a named argument in the call to ListBuilds. =head1 SYNOPSIS my $gamelift = Paws->service('GameLift'); my $ListBuildsOutput = $gamelift->ListBuilds( Limit => 1, # OPTIONAL NextToken => 'MyNonEmptyString', # OPTIONAL Status => 'INITIALIZED', # OPTIONAL ); # Results: my $Builds = $ListBuildsOutput->Builds; my $NextToken = $ListBuildsOutput->NextToken; # Returns a L object. Values for attributes that are native types (Int, String, Float, etc) can passed as-is (scalar values). Values for complex Types (objects) can be passed as a HashRef. The keys and values of the hashref will be used to instance the underlying object. For the AWS API documentation, see L =head1 ATTRIBUTES =head2 Limit => Int The maximum number of results to return. Use this parameter with C to get results as a set of sequential pages. =head2 NextToken => Str A token that indicates the start of the next sequential page of results. Use the token that is returned with a previous call to this operation. To start at the beginning of the result set, do not specify a value. =head2 Status => Str Build status to filter results by. To retrieve all builds, leave this parameter empty. Possible build statuses include the following: =over =item * B -- A new build has been defined, but no files have been uploaded. You cannot create fleets for builds that are in this status. When a build is successfully created, the build status is set to this value. =item * B -- The game build has been successfully uploaded. You can now create new fleets for this build. =item * B -- The game build upload failed. You cannot create new fleets for this build. =back Valid values are: C<"INITIALIZED">, C<"READY">, C<"FAILED"> =head1 SEE ALSO This class forms part of L, documenting arguments for method ListBuilds in L =head1 BUGS and CONTRIBUTIONS The source code is located here: L Please report bugs to: L =cut