PNG  IHDR;IDATxܻn0K )(pA 7LeG{ §㻢|ذaÆ 6lذaÆ 6lذaÆ 6lom$^yذag5bÆ 6lذaÆ 6lذa{ 6lذaÆ `}HFkm,mӪôô! x|'ܢ˟;E:9&ᶒ}{v]n&6 h_tڠ͵-ҫZ;Z$.Pkž)!o>}leQfJTu іچ\X=8Rن4`Vwl>nG^is"ms$ui?wbs[m6K4O.4%/bC%t Mז -lG6mrz2s%9s@-k9=)kB5\+͂Zsٲ Rn~GRC wIcIn7jJhۛNCS|j08yiHKֶۛkɈ+;SzL/F*\Ԕ#"5m2[S=gnaPeғL lذaÆ 6l^ḵaÆ 6lذaÆ 6lذa; _ذaÆ 6lذaÆ 6lذaÆ RIENDB` package Paws::GameLift::TagResource; use Moose; has ResourceARN => (is => 'ro', isa => 'Str', required => 1); has Tags => (is => 'ro', isa => 'ArrayRef[Paws::GameLift::Tag]', required => 1); use MooseX::ClassAttribute; class_has _api_call => (isa => 'Str', is => 'ro', default => 'TagResource'); class_has _returns => (isa => 'Str', is => 'ro', default => 'Paws::GameLift::TagResourceResponse'); class_has _result_key => (isa => 'Str', is => 'ro'); 1; ### main pod documentation begin ### =head1 NAME Paws::GameLift::TagResource - Arguments for method TagResource on L =head1 DESCRIPTION This class represents the parameters used for calling the method TagResource on the L service. Use the attributes of this class as arguments to method TagResource. You shouldn't make instances of this class. Each attribute should be used as a named argument in the call to TagResource. =head1 SYNOPSIS my $gamelift = Paws->service('GameLift'); my $TagResourceResponse = $gamelift->TagResource( ResourceARN => 'MyAmazonResourceName', Tags => [ { Key => 'MyTagKey', # min: 1, max: 128 Value => 'MyTagValue', # max: 256 }, ... ], ); Values for attributes that are native types (Int, String, Float, etc) can passed as-is (scalar values). Values for complex Types (objects) can be passed as a HashRef. The keys and values of the hashref will be used to instance the underlying object. For the AWS API documentation, see L =head1 ATTRIBUTES =head2 B ResourceARN => Str The Amazon Resource Name (ARN (https://docs.aws.amazon.com/AmazonS3/latest/dev/s3-arn-format.html)) that is assigned to and uniquely identifies the GameLift resource that you want to assign tags to. GameLift resource ARNs are included in the data object for the resource, which can be retrieved by calling a List or Describe operation for the resource type. =head2 B Tags => ArrayRef[L] A list of one or more tags to assign to the specified GameLift resource. Tags are developer-defined and structured as key-value pairs. The maximum tag limit may be lower than stated. See Tagging AWS Resources (https://docs.aws.amazon.com/general/latest/gr/aws_tagging.html) for actual tagging limits. =head1 SEE ALSO This class forms part of L, documenting arguments for method TagResource in L =head1 BUGS and CONTRIBUTIONS The source code is located here: L Please report bugs to: L =cut