PNG  IHDR;IDATxܻn0K )(pA 7LeG{ §㻢|ذaÆ 6lذaÆ 6lذaÆ 6lom$^yذag5bÆ 6lذaÆ 6lذa{ 6lذaÆ `}HFkm,mӪôô! x|'ܢ˟;E:9&ᶒ}{v]n&6 h_tڠ͵-ҫZ;Z$.Pkž)!o>}leQfJTu іچ\X=8Rن4`Vwl>nG^is"ms$ui?wbs[m6K4O.4%/bC%t Mז -lG6mrz2s%9s@-k9=)kB5\+͂Zsٲ Rn~GRC wIcIn7jJhۛNCS|j08yiHKֶۛkɈ+;SzL/F*\Ԕ#"5m2[S=gnaPeғL lذaÆ 6l^ḵaÆ 6lذaÆ 6lذa; _ذaÆ 6lذaÆ 6lذaÆ RIENDB` # Generated by default/object.tt package Paws::Lightsail::Blueprint; use Moose; has BlueprintId => (is => 'ro', isa => 'Str', request_name => 'blueprintId', traits => ['NameInRequest']); has Description => (is => 'ro', isa => 'Str', request_name => 'description', traits => ['NameInRequest']); has Group => (is => 'ro', isa => 'Str', request_name => 'group', traits => ['NameInRequest']); has IsActive => (is => 'ro', isa => 'Bool', request_name => 'isActive', traits => ['NameInRequest']); has LicenseUrl => (is => 'ro', isa => 'Str', request_name => 'licenseUrl', traits => ['NameInRequest']); has MinPower => (is => 'ro', isa => 'Int', request_name => 'minPower', traits => ['NameInRequest']); has Name => (is => 'ro', isa => 'Str', request_name => 'name', traits => ['NameInRequest']); has Platform => (is => 'ro', isa => 'Str', request_name => 'platform', traits => ['NameInRequest']); has ProductUrl => (is => 'ro', isa => 'Str', request_name => 'productUrl', traits => ['NameInRequest']); has Type => (is => 'ro', isa => 'Str', request_name => 'type', traits => ['NameInRequest']); has Version => (is => 'ro', isa => 'Str', request_name => 'version', traits => ['NameInRequest']); has VersionCode => (is => 'ro', isa => 'Str', request_name => 'versionCode', traits => ['NameInRequest']); 1; ### main pod documentation begin ### =head1 NAME Paws::Lightsail::Blueprint =head1 USAGE This class represents one of two things: =head3 Arguments in a call to a service Use the attributes of this class as arguments to methods. You shouldn't make instances of this class. Each attribute should be used as a named argument in the calls that expect this type of object. As an example, if Att1 is expected to be a Paws::Lightsail::Blueprint object: $service_obj->Method(Att1 => { BlueprintId => $value, ..., VersionCode => $value }); =head3 Results returned from an API call Use accessors for each attribute. If Att1 is expected to be an Paws::Lightsail::Blueprint object: $result = $service_obj->Method(...); $result->Att1->BlueprintId =head1 DESCRIPTION Describes a blueprint (a virtual private server image). =head1 ATTRIBUTES =head2 BlueprintId => Str The ID for the virtual private server image (e.g., C or C). =head2 Description => Str The description of the blueprint. =head2 Group => Str The group name of the blueprint (e.g., C). =head2 IsActive => Bool A Boolean value indicating whether the blueprint is active. Inactive blueprints are listed to support customers with existing instances but are not necessarily available for launch of new instances. Blueprints are marked inactive when they become outdated due to operating system updates or new application releases. =head2 LicenseUrl => Str The end-user license agreement URL for the image or blueprint. =head2 MinPower => Int The minimum bundle power required to run this blueprint. For example, you need a bundle with a power value of 500 or more to create an instance that uses a blueprint with a minimum power value of 500. C<0> indicates that the blueprint runs on all instance sizes. =head2 Name => Str The friendly name of the blueprint (e.g., C). =head2 Platform => Str The operating system platform (either Linux/Unix-based or Windows Server-based) of the blueprint. =head2 ProductUrl => Str The product URL to learn more about the image or blueprint. =head2 Type => Str The type of the blueprint (e.g., C or C). =head2 Version => Str The version number of the operating system, application, or stack (e.g., C<2016.03.0>). =head2 VersionCode => Str The version code. =head1 SEE ALSO This class forms part of L, describing an object used in L =head1 BUGS and CONTRIBUTIONS The source code is located here: L Please report bugs to: L =cut